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Ksp environmental visual enhancements 1.5
Ksp environmental visual enhancements 1.5




ksp environmental visual enhancements 1.5
  1. #KSP ENVIRONMENTAL VISUAL ENHANCEMENTS 1.5 HOW TO#
  2. #KSP ENVIRONMENTAL VISUAL ENHANCEMENTS 1.5 INSTALL#
  3. #KSP ENVIRONMENTAL VISUAL ENHANCEMENTS 1.5 MODS#

Please navigate to the following pages to download and install the version of each dependency for your KSP version:

#KSP ENVIRONMENTAL VISUAL ENHANCEMENTS 1.5 MODS#

External planet mods (JNSQ, GPP, GPO.).Compatibilityīeyond Home is compatible with (or provides support for) the following mods:īeyond Home is not compatible with the following mods: If you love to fly, love to explore, and love to discover, Beyond Home is for you. From realistic rings to crashed ships, cities, mining bases, terraformers and so much more, there is so much to explore. And yes, there are easter eggs! Target Audienceīeyond Home pushes the boundaries of Kerbal Space Program in almost every aspect. Structures that indicate that an alien race has been here before you exist. This planet pack is entirely about exploration and discovering vast, dynamic worlds that actually feel alive. As well as this, Beyond Home offers the ability to collect bonus science rewards from various biomes across every planet - you will know where the challenge lies. Beyond Home comes with its own visual suite, meaning you can finally bring out the most performance you possibly can with one of the most optimized planet mods in the community. Not only this, but entire structures can be procedurally generated on each planet - yes, you can land on those floating islands.

ksp environmental visual enhancements 1.5

#KSP ENVIRONMENTAL VISUAL ENHANCEMENTS 1.5 HOW TO#

Your focus will not be learning how to fly, it will be putting those skills to the test in wild, unique environments never seen before.īeyond Home is the first planet mod to feature a fully functional binary star system at its core. The journey is what counts - especially what lies at the end of it. Beyond Home may sound easy, but leaving the home planet is no longer the challenge. Each planet has had at least a week (or more) of time dedicated to making it perfect for the player to explore. These can range from simple rocks to vast structures and crashed starships. Each planet has custom surface features that the player can explore. Your task is to explore the Tempus System and uncover its secrets.īeyond Home is a planet mod for Kerbal Space Program that raises the bar by achieving many things once thought impossible. It's a lot more modest than what the Kerbals were used to billions of years ago, however it is still a beauty to marvel at. Rhode's gravity is slightly less than Kerbin's. The Kerbals have begun the colonization of two celestial bodies: Rhode, the home planet, and its moon Lua. These stars are the heart of this expansive system. The two stars Destiny and Fate orbit each other, almost like a slow dance. The Tempus System is a binary star system, slightly larger than the Kerbol System. It can be played independently of Before Kerbin and After Kerbin.īillions of years after Kerbol exploded, a few colony vessels survived and found a new system to inhabit. Beyond Home (BH) is the final chapter in the story of Kerbalkind.






Ksp environmental visual enhancements 1.5